Topic > Real Life Lessons Through Horror Movies

Life lessons are taught in a multitude of ways but primarily through experience. Every trait within us is shaped through events and objects we encounter in the "real" world. What makes this so amazing is the fact that we can choose what we face, and the act of deciding what to expose ourselves to shapes our minds around the individual morals we establish. Most of the time we don't want to deal with something that is out of our comfort zone of feelings. One type of encounter that many people often choose to expose themselves to is fear, particularly in the form of digital media. Confronting fear brings out feelings of stress, anxiety, panic, anger, sadness, anguish, fear and joy. These feelings manifest at a younger age because getting access to all types of media is so easy in 2019. Anything you see on television can easily teach you a life lesson. If you're a kid and you wonder what a dead body looks like, as soon as you know how to write, you can Google it and know. Say no to plagiarism. Get a tailor-made essay on "Why Violent Video Games Shouldn't Be Banned"? Get an Original Essay Technology has changed how we previously encountered the horror genre, especially children's horror films. Previous generations were exposed to far fewer atrocities at this age because they had no way of experiencing them. However, since the 1800s, a subgenre of cinematic violence has continued to consistently influence the decision about what we choose to believe. These are horror movies. To be more specific and recent, children's horror films. These are most commonly seen in animated form to desensitize the reality of something like bloody gore. The horror of young children is unique because most young people will be afraid of pretty much anything you put in front of them that has sharp teeth and uses deception. These movies always end up teaching some sort of lesson with the monsters and the bad guys changing their minds or the good guys prevailing in the end, and things like that. They help children channel their anger, sadness, anguish, fear, etc. into something constructive like joy or courage. Children's horror films like Monsters Inc. inspire fear in teenagers. However, at the same time, fear is operationalized in a positive way because children's horror films show children that what initially scared them may no longer seem scary, effectively providing insight into the monstrosities of the "real" world and teaching them that they can always overcome any horror. Because Monsters Inc. shows children that what initially scared them may no longer seem scary, children learn to carefully evaluate and overcome any scary situation and not let horror cloud judgment. Gaiman, in his piece entitled “Ghosts in the Machines,” says: “Fairy tales are more than true: not because they tell us that dragons exist, but because they tell us that dragons can be defeated.” If you replaced "fairy tales" and "dragons" with "murderers", then this quote would translate into a much better real-life example because murderers, in retrospect compared to other horrors in the world, are very common but have very little meaning. power over the functioning of society. They can and will be caught; therefore, they should not be feared. If you teach a child that being a monster has repercussions on both the monster and the victim, then when faced with either, an evaluation guided by experience rather than pure fear will take place. A lesson like this can be taught in many ways, but by far the most common is through the media. Monsters Inc. is the best kind ofhorror because in the end something scary turned out to be nothing. This kind of childhood horror “…tells us more. It tells us how to live with fear. It tells us how to distinguish true evil from harmless shadows. It tells us how to react." If we teach children that figures like Randal and Mr. Waternoose are synonymous with criminals, violence and horror, then the child will perform under such atrocity guided by experience, without letting fear get in the way. By providing insight into the monstrosities of the "real" world, Monsters Inc. teaches children to distinguish between different levels of evil, from good to bad. The whole "good versus evil" situation is a major theme in Monsters Inc., and there's no mention of the moral issue of scaring children to harness energy. We talk about how there are “bad” monsters like Randall and “good” monsters like Mike and Sully. I'll be the first to admit that there is a problem when it comes to putting some people in a "bad" category and others in an "evil" group. It's not easy and it takes practice. Monsters vary in the severity of their actions. Therefore, it stands to reason that some monsters (people) inherently make better decisions than others. Monsters Inc. exposes these two types of monsters (people) by creating a world where children must figure out whether a monster (person) is "good" evil or "bad" evil when the entire race of the population is similar to a monster. Randall is truly evil because he is genuinely mean, selfish, and loves to make children scream. However, although Mike and Sully are both excellent at making children scream, it is only due to Sully's size that they are able to overcome a "bad" evil being like Randall. These two guys actually don't like making children scream and would choose laughter as an alternative method to gather energy, so they are "good" and bad. Distinguishing between good and bad is difficult, especially when the level of measurement is evil. A real-life example of this lesson applied would be a child learning that even though a person might have a criminal record, that does not mean that person is guilty of everlasting evil. Additionally, good evil could take the form of political protest or government control, where a monster has good, evil intentions. With the advent of technology, horror has become so available to children that some would say horror films add unnecessary burdens and take something away from them. better and more positive feelings they would experience while watching happy movies. Perhaps adults might argue that the fear of these films only makes children more afraid of the world instead of helping them navigate it. Happy and positive videos only encourage positive actions. This idea is a known fact. If you were to lump together all the fear that comes from the things we see on the news, in video games, in movies, etc., you would realize how much it is. We witness tens of thousands of murders on screen in our lifetime and become preconditioned to see monsters as rapists, murderers, and thieves. None of this is usually seen in happy films. Horror films reflect the “real” world and all that life might throw at you, and some would deem it unnecessary. If children only watched happy movies with kind actors, they would reflect entirely on those actions. There is always the problem that a child can never fully protect themselves from the horrors of the “real” world. It's hard to say that a child wouldn't benefit from all the lessons a "bad" fictional evil character teaches in a movie because so much of life is about fear and evil. To say that there is a possibility that children can only grasp the violent parts of horror films is false because all children's horror films have some kind of message or..